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AnimationPackage 2.0
Last modified: 01-03-2005@23:04
| Downloads: 14170 | Page views: 37906
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There are two different ways in Flash to create animations (tweening) with ActionScript. Either based on frames (onEnterFrame) or based on time (setInterval). In general, frame-based tweening is more accurate and faster than time-based tweening but forces you to specify frames for duration instead of time (i.e. milliseconds). For the latter AnimationPackage offers a workaround, though.
AnimationPackage can use both approaches, time-based tweening or frame-based tweening. By default, it uses Macromedia's standard tween-engine from mx.effects.Tween, which is time-based tweening. For frame-based tweening a tween-engine based on André Michelle's ImpulsDispatcher can be used, instead.



